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Author Topic: Key mappings  (Read 458 times)

afewster

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Key mappings
« on: February 23, 2011, 06:50:47 am »
It's not a bug, more so a comment, so do let me know if I should be using another mechanism to voice comments for beta testing..

Is there any reason the default key mapping for the bass drum is 'C3', then snare on 'C#3'?  I would have expected gm midi mappings - C1 for Bass, D1 for snare, hi-hat on F#1 etc

Not a ig deal, just a surprise.

Kevin

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Re: Key mappings
« Reply #1 on: February 23, 2011, 11:20:43 am »
Hi,
it is a very good idea, in fact you are not the only one to want this. So I think we will add it soon.
In fact both places (this forum or the mail through the beta test area) are good for comment.
The forum is good for discussing but is not synonym of resolution of problem as opposite of the mail.

Kevin
Kevin
Soft Arturia

Koshdukai

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Re: Key mappings
« Reply #2 on: February 23, 2011, 11:38:52 pm »
Agreed, C1 would be more compatible with existing gear default mappings.

If possible, it would be neat to still have C3-G3 range to play whatever pad set is active at the moment, either 1-8 or 9-16 :)

Koshdukai

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Re: Key mappings
« Reply #3 on: February 25, 2011, 05:52:55 pm »
I would have expected gm midi mappings - C1 for Bass, D1 for snare, hi-hat on F#1 etc
After rereading more carefully this part of your post, I have to say this:

The way Spark's 8 pads are presented, on 1 horizontal row coupled with the current PAD-to-Instrument assignments are and feel more natural while playing them through the Pads and not so through the Keyboard (hence, your post about it).

So, to still have Pad1 with Bass and Pad2 with Snare, Pad3 with Hi-hat and so forth (because that feels natural), implementing a GM compatible PAD-to-MIDI Note will need a non-linear approach to mapping those, where (for instance) Pad1 to Pad4 won't correspond to 4 sequential semi-tones: C1 to D#1

The only situation I would see this as being a nightmare, would be when someone would try to control through the Keyboard a perfectly Chromatically mapped sound on the PADs. "Synth Bass" project is a perfect example of that situation.
« Last Edit: February 25, 2011, 06:03:15 pm by Koshdukai »

 

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