Pigments - Quick tour
The result of 20 years of analog emulation and musical instrument crafting expertise.
Pigments is a crossbreed of true analog emulation TAE© mixed with complex digital engines, featuring practically infinite modulation and sequencing possibilities.
Let's have a closer look at its features.
Virtual Analog triple oscillator engine
Our award-winning work in analog emulation lets you choose from the best sounding components from the best synths ever made. Sine, saw, triangle, and square waves each with their own adjustable parameters.
NEW in V2 Analog engine unison
NEW in V2 FM assignable per oscillator
Complex Wavetable engine
Pigments is equipped with an advanced wavetable synth engine. Choose from over 100 wavetables or import your own, select any waveform snapshot, or morph between them. Explore limitless shaping possibilities with Frequency Modulation (FM), Phase Modulation, Phase Distortion and Wavefolding.
NEW in V2 Sampling and Granular engine
Browse hundreds of samples create the basis for your sound, or import your own. Render any sample into a granular synth patch with the touch of a button, and warp, contort, stretch, and modulate your samples like never before.
Mimics the human speech resonances.
Processes the sound with an adjustable number harmonic peaks and notches.
Filter adding a delayed version of the input signal to itself.
Faithful reproduction of the Matrix 12 Filter.
The Oberheim® flagship synthesizer.
Pigments' signature filter.
Offering 12 modes, between -12 to -36 dB/Octave slopes.
This is an extremely steep filter (64 dB/octave).
Featuring several interesting Modes.
Undoubtedly the world's most famous filter.
The iconic 24 dB/octave Ladder filter.
NEW in V2
Modelisation of the classic vactrol VCA/Filter with different operation modes and time settings.
One of the most popular analog filters.
Available in all of its multi-mode glory.
Serie:In series, the output of Filter 1 is fed directly into the input of Filter 2.
Blend:It's also possible to create a blend of both the series and parallel filter routings.
Parallel:In parallel, each filter routes to the output separately.
Note 1: If Filters 1 and 2 are placed in series and panned to the opposite extremes (Filter 1 hard left, Filter 2 hard right, or vice versa), no audio signal will be heard from Filter 1.
Note 2: If Filters 1 and 2 are 100% in series and the Filter 2 volume is at zero, no audio signal will be heard at all, even if the filters are bypassed.
It is composed of three elements.
Amp ModThe Amp Mod parameter lets you select which parameters controls the amplitude of the output signal.
You can even modulate this amount with another modulation source.
Note: When the amount is
set to 0, the sound will always play at its maximum level. When set to
the maximum, the volume will be fully dependent of it's modulation
Voice Pan and Send Level
Note: Both parameters can be automated with modulation, letting you create very interesting effects.
Let’s take a look at them in more detail.
- Assign the selected modulation source to this destination parameter.
- Define an amount of modulation.
Note: You can also side chain your modulations from the modulation strip, by selecting a side chain source and defining an amount of sidechain.
3 x Envelopes
This section is made up of 3 customizable envelopes. Featuring deep controls on their time and curves, Env 1 is pre-assigned to the VCA and triggered by the keyboard, the two others can be triggered by any other source.
3 x LFOs
The LFOs can be formed of pure sine waves, passing through twisted asymmetrical saws, up to random sharp or smoothed squares. Each LFO can be retriggered from any modulation source.
3 x Functions
The triple function generator lets you draw and
shape complex patterns of up to 64 points that can be triggered once or even
looped. Furthermore, a bank of function presets is available, with the option
to save your own sketches.
Need inspiration? Use the regen function to randomise the position of your points.
TuringThe Turing machine generates and loops randomness. Length controls the size of the loop. Flip controls the probability of value changes.
Sample & HoldA enhanced standard. Instead of sampling noise, you can sample any source, pick any retrigger source, smooth the Rise or Fall and more.
BinaryA binary generator that includes controls to adjust the predictability of the outcome. Such as the probability, correlation and rate control.
3 x Combinators
Combinate allows to merge two modulation
Different mathematical operations are available, which can dramatically change the overall result.
NEW in V2 Remap algorythm
NEW in V2 Third combinate available
KeyboardAll the standard MIDI messages sent by keyboards can be used as modulation source, such as the notes, velocity, aftertouch, modwheel and expression pedal.
NEW in V2 MPE Support
MacrosMacros are four unipolar knobs that can be assigned any number of modulation routings and even to an incoming MIDI message like a controller, acting like dozens of extra pairs of hands.
FX Busses A & BThe FX Busses 1 and 2 are the last part of the audio chain before the output.
These work exactly the same as inserts on a mixer bus. These can either be rooted in series, reverse series or parallel, thanks to the Bus A/B Routing knob.
FX Send BusThe FX send bus is not an insert on the output.
It works as an auxiliary send on a mixer. The signal is duplicated and sent to the bus with the Send level. Once processed, it is reinjected at the very end of the audio chain.
Multi FilterFilter with multiple types and slopes.
Param EQ5-band full parametric EQ with frequency, gain and Q.
CompressorEssential dynamic-shaping and peak-taming processor.
Disto/OverdriveTwo flavours of saturation with a distortion and an overdrive.
WavefolderFolds the peaks of input waveforms to create richer harmonics.
BitCrusherBit depth reduction with a range of 16-bit to 1.50 bits, with wide sample rate reduction options.
ChorusClassic, sweet pitch effect, capable of serious wobble.
FlangerMetallic pitch effect with many tonal adjustments and sync options.
PhaserThe classic sweeping swirl underwater effect.
Stereo PanMoves the sound left/right with definable depth, rate, and sync options.
DelayRepeat the input signal with adjustable time, tone, stereo width, ping-pong, and sync options.
ReverbProvides spaciousness ranging from small room to large hall.
NEW in V2
Tape DelayAnalog modeled tape delay effect with adjustable time, fine tuning, intensity, stereo width, ping-pong, and sync options
6 x Tracks
Tune each step, and even use scales in conjunction with randomness.
Each step of the Octave track can be set to a value within the range of +/- 2 octaves.
Set a velocity value for each step. When "As played" is set to 0, the input MIDI notes velocity will be ignored at the expense of the sequencer notes.
Determines if a given step will be played or not.
0% = Never / 100% = Always.
Adjust how long the step is played.
From 5% to 400%.
Controls the speed at which the pitch value of the current step will transition from the pitch value of the preceding step.
You can set how much the randomisation will affect the step values with the dice percentage on each track. Then randomize your step values with the Regen button or the auto regen.
NEW in V2 Lock colums to prevent randomisation on specific steps.
NEW in V2 Randomness is now applied in a non-destructive way, letting you always return back to where you started.
Create syncopated rhythms by defining a different length to each track.