Pigments - Quick tour
The result of 20 years of analog emulation and musical instrument crafting expertise.
Pigments is a crossbreed of true analog emulation TAE© mixed with complex digital engines, featuring practically infinite modulation and sequencing possibilities.
Let's have a closer look at its features.
From this panel, you can select between a wide
variety of carefully curated wavetables.
Each wavetable are split between 2 to 256 slices, which can be played back individually or in a morphed fashion.
The playback position is controlled by the Position potentiometer.
The Wavetable modulation panel lets you explore
creative waveshaping possibilities thanks to advanced modulation, including:
Frequency Modulation (FM), Phase Modulation, Phase Distortion and Wavefolding.
Unisson & Chord mode
The unison parameter lets you duplicate and detune the
oscillator signal to create a chorus and a wide stereo effect.
Classic mode: Duplicates the signal to up to 8 voices.
Chord mode: Duplicates and tunes the signal to create chords.
(Octave, 5th, minor, m7, m9, Major, 7, M7, M9, 6/9, sus2, sus4.)
Analog Oscillator 1 and 2
This panel lets you adjust oscillator 1 and 2
parameters such as their waveform, width, volume, tuning or hard sync.
This part of the engine also features a noise generator with different filtering possibilities, letting you blend through White, Blue and Red noise.
Oscillator 3 and Modulation
Similar to Osc1 and 2, Oscillator 3 can also be
used as a modulation source to create FM.
In the Modulation panel, raising the Amount knob will modulate oscillator 1 and 2 frequency.
You can crossfade the modulation source between OSC3 and the Noise generator.
Analog Oscillators Drift
The Drift parameter progressively randomizes the pitch
by a small amount, which can make your synth sound more natural or fatten
Tuning and Quantize
The Coarse knob lets you tune the engine chromatically (+/-60st), and the Fine knob lets you fine tune your pitch (+/-100cts).
Lets you restain the engine to a defined scaled when its coarse pitch is modulated.
This is very useful to create generative music.
Pigments' signature filter.
Offering 12 modes, between -12 to -36 dB/Octave slopes.
One of the most popular analog filters.
Available in all of its multi-mode glory.
Faithful reproduction of the Matrix 12 Filter.
The Oberheim flagship synthesizer.
Undoubtedly the world's most famous filter.
The iconic 24 dB/octave Ladder filter.
This is an extremely steep filter (64 dB/octave).
Featuring several interesting Modes.
Filter adding a delayed version of the input signal to itself.
Processes the sound with an adjustable number harmonic peaks and notches.
Mimics the human speech resonances.
Serie:In series, the output of Filter 1 is fed directly into the input of Filter 2.
Blend:It's also possible to create a blend of both the series and parallel filter routings.
Parallel:In parallel, each filter routes to the output separately.
Note 1: If Filters 1 and 2 are placed in series and panned to the opposite extremes (Filter 1 hard left, Filter 2 hard right, or vice versa), no audio signal will be heard from Filter 1.
Note 2: If Filters 1 and 2 are 100% in series and the Filter 2 volume is at zero, no audio signal will be heard at all, even if the filters are bypassed.
It is composed of three elements.
Amp ModThe Amp Mod parameter lets you select which parameters controls the amplitude of the output signal.
You can even modulate this amount with another modulation source.
Note: When the amount is
set to 0, the sound will always play at its maximum level. When set to
the maximum, the volume will be fully dependent of it's modulation
Voice Pan and Send LevelVoice Pan lets you set the default stereo position of the output.
Send Level controls how much signal will be sent to the Send Bus. (FX Return)
Note: Both parameters can be automated with modulation, letting you create very interesting effects.
Let’s take a look at them in more detail.
- Assign the selected modulation source to this destination parameter.
- Define an amount of modulation.
Note: You can also side chain your modulations from the modulation strip, by selecting a side chain source and defining an amount of sidechain.
3 x Envelopes
This section is made up of 3 customizable envelopes. Featuring deep controls on their time and curves, Env 1 is pre-assigned to the VCA and triggered by the keyboard, the two others can be triggered by any other source.
3 x LFOs
The LFOs can be formed of pure sine waves, passing through twisted asymmetrical saws, up to random sharp or smoothed squares. Each LFO can be retriggered from any modulation source.
3 x Functions
The triple function generator lets you draw and
shape complex patterns of up to 64 points that can be triggered once or even
looped. Furthermore, a bank of function presets is available, with the option
to save your own sketches.
Need inspiration? Use the regen function to randomise the position of your points.
TuringThe Turing machine generates and loops randomness. Length controls the size of the loop. Flip controls the probability of value changes.
Sample & HoldA enhanced standard. Instead of sampling noise, you can sample any source, pick any retrigger source, smooth the Rise or Fall and more.
BinaryA binary generator that includes controls to adjust the predictability of the outcome. Such as the probability, correlation and rate control.
2 x Combinators
Combinate allows to merge two modulation
Different mathematical operations are available, which can dramatically change the overall result.
KeyboardAll the standard MIDI messages sent by keyboards can be used as modulation source, such as the notes, velocity, aftertouch, modwheel and expression pedal.
MacrosMacros are four unipolar knobs that can be assigned any number of modulation routings and even to an incoming MIDI message like a controller, acting like dozens of extra pairs of hands.
FX Busses A & BThe FX Busses 1 and 2 are the last part of the audio chain before the output.
These work exactly the same as inserts on a mixer bus. These can either be rooted in series, reverse series or parallel, thanks to the Bus A/B Routing knob.
FX Send BusThe FX send bus is not an insert on the output.
It works as an auxiliary send on a mixer. The signal is duplicated and sent to the bus with the Send level. Once processed, it is reinjected at the very end of the audio chain.
Multi FilterFilter with multiple types and slopes.
Param EQ5-band full parametric EQ with frequency, gain and Q.
CompressorEssential dynamic-shaping and peak-taming processor.
Disto/OverdriveTwo flavours of saturation with a distortion and an overdrive.
WavefolderFolds the peaks of input waveforms to create richer harmonics.
BitCrusherBit depth reduction with a range of 16-bit to 1.50 bits, with wide sample rate reduction options.
ChorusClassic, sweet pitch effect, capable of serious wobble.
FlangerMetallic pitch effect with many tonal adjustments and sync options.
PhaserThe classic sweeping swirl underwater effect.
Stereo PanMoves the sound left/right with definable depth, rate, and sync options.
DelayRepeat the input signal with adjustable time, tone, stereo width, ping-pong, and sync options.
ReverbProvides spaciousness ranging from small room to large hall.
6 x Tracks
Tune each step, and even use scales in conjunction with randomness.
Each step of the Octave track can be set to a value within the range of +/- 2 octaves.
Set a velocity value for each step. When "As played" is set to 0, the input MIDI notes velocity will be ignored at the expense of the sequencer notes.
Determines if a given step will be played or not.
0% = Never / 100% = Always.
Adjust how long the step is played.
From 5% to 400%.
Controls the speed at which the pitch value of the current step will transition from the pitch value of the preceding step.
You can set how much the randomisation will affect the step values with the dice percentage on each track. Then randomize your step values with the Regen button or the auto regen.
Create syncopated rhythms by defining a different length to each track.